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config.puzzle.solution transformations
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6 changed files with 73 additions and 9 deletions
4
Ideen.md
4
Ideen.md
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@ -2,8 +2,6 @@
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- Extra-Türchen (kein Buchstabe, nur manuelles Bild)
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- Türchen mit Tag "0" einem zufälligen Tag zuweisen
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- Option "Nur Groß-/Kleinbuchstaben" (standard nur groß)
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- Option "Leerzeichen ignorieren" (standard ja)
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- Option "Überspringe leere Türchen" (standard ja)
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- Option "custom Zuordnung Buchstaben" (standard leer)
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@ -20,3 +18,5 @@
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- Türchen anzeigen im DoorMapEditor
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- Lösungsbuchstaben weniger als türchen erzeugt bug
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- Türchen sichtbar machen (besser für touch, standard nein)
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- Option "Nur Groß-/Kleinbuchstaben" (standard nur groß)
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- Option "Leerzeichen ignorieren" (standard ja)
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@ -1,6 +1,9 @@
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import re
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import tomllib
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from enum import Enum
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from random import Random
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from pydantic import BaseModel
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from pydantic import BaseModel, field_validator
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from .settings import SETTINGS
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from .webdav import WebDAV
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@ -11,13 +14,72 @@ class User(BaseModel):
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password: str
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class TransformedString(BaseModel):
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class __Whitespace(str, Enum):
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# Leerzeichen an Anfang und Ende entfernen
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STRIP = "STRIP"
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# whitespace entfernen
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IGNORE = "IGNORE"
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class __Case(str, Enum):
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# GROSSBUCHSTABEN
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UPPER = "UPPER"
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# kleinbuchstaben
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LOWER = "LOWER"
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# ZuFÄllIg
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RANDOM = "RANDOM"
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value: str
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whitespace: __Whitespace | None = __Whitespace.IGNORE
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case: __Case | None = __Case.UPPER
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@field_validator("whitespace", "case", mode="before")
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def transform_from_str(cls, v) -> str | None:
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if (result := str(v).upper()) != "KEEP":
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return result
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@property
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def clean(self) -> str:
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result = self.value
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# Whitespace bearbeiten
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if self.whitespace is self.__Whitespace.STRIP:
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result = result.strip()
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elif self.whitespace is self.__Whitespace.IGNORE:
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result = re.sub(string=result, pattern=r"\s+", repl="")
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# Groß-/Kleinschreibung verarbeiten
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if self.case is self.__Case.UPPER:
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result = result.upper()
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elif self.case is self.__Case.LOWER:
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result = result.lower()
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elif self.case is self.__Case.RANDOM:
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rnd = Random(self.value)
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def randomcase(c: str) -> str:
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if rnd.choice((True, False)):
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return c.upper()
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return c.lower()
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result = "".join(randomcase(c) for c in result)
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return result
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class Puzzle(BaseModel):
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# Titel
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# TODO penner neue Route GET /user/title
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title: str
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# Lösungswort
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solution: str
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solution: TransformedString
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# Tag, an dem der Kalender startet
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# TODO penner
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@ -46,7 +46,7 @@ async def get_all_parts(
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Lösung auf vorhandene Tage aufteilen
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"""
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solution_length = len(cfg.puzzle.solution)
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solution_length = len(cfg.puzzle.solution.clean)
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num_days = len(days)
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rnd = await Random.get()
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@ -60,7 +60,7 @@ async def get_all_parts(
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]
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result: dict[int, str] = {}
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for day, letter in zip(solution_days, cfg.puzzle.solution):
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for day, letter in zip(solution_days, cfg.puzzle.solution.clean):
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result[day] = result.get(day, "")
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result[day] += letter
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@ -18,7 +18,7 @@ class Random(random.Random):
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@classmethod
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async def get(cls, bonus_salt: Any = "") -> Self:
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cfg = await get_config()
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return cls(f"{cfg.puzzle.solution}{cfg.random_seed}{bonus_salt}")
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return cls(f"{cfg.puzzle.solution.clean}{cfg.random_seed}{bonus_salt}")
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def shuffled(self, population: Sequence[T]) -> Sequence[T]:
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return self.sample(population, k=len(population))
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@ -59,7 +59,7 @@ async def get_config_model(
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return ConfigModel.model_validate(
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{
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"puzzle": {
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"solution": cfg.puzzle.solution,
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"solution": cfg.puzzle.solution.clean,
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"first": event_dates.first,
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"next": event_dates.next,
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"last": event_dates.last,
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@ -11,7 +11,9 @@
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<dd>Advent22</dd>
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<dt>Lösung</dt>
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<dd>{{ config_model.puzzle.solution }}</dd>
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<dd class="is-family-monospace">
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"{{ config_model.puzzle.solution }}"
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</dd>
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<dt>Offene Türchen</dt>
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<dd>{{ num_user_doors }}</dd>
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