"Description":"If you don't control any Forwards, Aria (III) does not activate during your Active Phase.\n\n[\u2935]: All the Forwards you control gain +1000 power until the end of the turn.",
"CardID":138,
"Name":"Card",
"Hands":true,
"SidewaysCard":false,
"Transform":{
"scaleX":2.17822933,
"scaleY":1.0,
"scaleZ":2.17822933,
"rotY":180.0
},
"Locked":false,
"Grid":true,
"Snap":true,
"Autoraise":true,
"Sticky":true,
"Tooltip":true,
"GridProjection":false
},
{
"Nickname":"Ashe",
"Description":"At the beginning of the Attack Phase during each of your turns, select up to 2 of the 4 following actions.\n\n\"Draw 1 card, then discard 1 card from your hand.\"\n\n\"All the Water Forwards you control gain +1000 power until the end of the turn.\"\n\n\"Choose 1 Character. Activate it.\"\n\n\"Choose 1 Forward of cost 4 or less. It loses all its abilities until the end of the turn.\"",
"CardID":136,
"Name":"Card",
"Hands":true,
"SidewaysCard":false,
"Transform":{
"scaleX":2.17822933,
"scaleY":1.0,
"scaleZ":2.17822933,
"rotY":180.0
},
"Locked":false,
"Grid":true,
"Snap":true,
"Autoraise":true,
"Sticky":true,
"Tooltip":true,
"GridProjection":false
},
{
"Nickname":"Cecil",
"Description":"[\u2935], put Cecil into the Break Zone: During this turn, if a Forward you control is dealt damage, reduce the damage by 2000 instead.",
"CardID":145,
"Name":"Card",
"Hands":true,
"SidewaysCard":false,
"Transform":{
"scaleX":2.17822933,
"scaleY":1.0,
"scaleZ":2.17822933,
"rotY":180.0
},
"Locked":false,
"Grid":true,
"Snap":true,
"Autoraise":true,
"Sticky":true,
"Tooltip":true,
"GridProjection":false
},
{
"Nickname":"Class Fourth Moogle",
"Description":"If Class Fourth Moogle is on the field, Class Fourth Moogle can produce Fire CP.",
"CardID":151,
"Name":"Card",
"Hands":true,
"SidewaysCard":false,
"Transform":{
"scaleX":2.17822933,
"scaleY":1.0,
"scaleZ":2.17822933,
"rotY":180.0
},
"Locked":false,
"Grid":true,
"Snap":true,
"Autoraise":true,
"Sticky":true,
"Tooltip":true,
"GridProjection":false
},
{
"Nickname":"Class Seventh Moogle",
"Description":"\u2460[\u2935]: Choose 1 Water Forward you control. It gains +1000 power until the end of the turn.",
"CardID":152,
"Name":"Card",
"Hands":true,
"SidewaysCard":false,
"Transform":{
"scaleX":2.17822933,
"scaleY":1.0,
"scaleZ":2.17822933,
"rotY":180.0
},
"Locked":false,
"Grid":true,
"Snap":true,
"Autoraise":true,
"Sticky":true,
"Tooltip":true,
"GridProjection":false
},
{
"Nickname":"C\u00fachulainn",
"Description":"Choose 1 Forward. Until the end of the turn, it loses 1000 power for each card in your hand. If its power has become 0 or less by the previous effect, draw 1 card.",
"Description":"Put Exoray into the Break Zone: Draw 2 cards.\n\n[Damage 5] \u2013 Put Exoray into the Break Zone: Draw 3 cards. (If you have received 5 points of damage or more, this Character has this ability.)",
"Description":"Discard 1 Water Summon: Folka cannot be chosen by your opponent's Summons or abilities this turn.\n\nDiscard 1 Water Summon: Choose 1 Forward and 1 Backup. Activate them.\n\nDiscard 1 Water Summon: Choose 1 Forward of cost 4 or less opponent controls. Return it to its owner's hand.",
"CardID":150,
"Name":"Card",
"Hands":true,
"SidewaysCard":false,
"Transform":{
"scaleX":2.17822933,
"scaleY":1.0,
"scaleZ":2.17822933,
"rotY":180.0
},
"Locked":false,
"Grid":true,
"Snap":true,
"Autoraise":true,
"Sticky":true,
"Tooltip":true,
"GridProjection":false
},
{
"Nickname":"G Diver",
"Description":"When G Diver is put from the field into the Break Zone, each player draws 1 card.",
"CardID":143,
"Name":"Card",
"Hands":true,
"SidewaysCard":false,
"Transform":{
"scaleX":2.17822933,
"scaleY":1.0,
"scaleZ":2.17822933,
"rotY":180.0
},
"Locked":false,
"Grid":true,
"Snap":true,
"Autoraise":true,
"Sticky":true,
"Tooltip":true,
"GridProjection":false
},
{
"Nickname":"Gilgamesh (XI)",
"Description":"If you control 5 or more Water Characters, Gilgamesh (XI) cannot be broken by opposing Summons or abilities that don't deal damage.\n\nWhen Gilgamesh (XI) attacks, choose 1 Forward of cost 2 or less in your Break Zone. Play it onto the field.",
"Description":"[Damage 2] \u2013 When Lion is put from the field into the Break Zone, draw 1 card.\n\n[Damage 5] \u2013 Lion gains +1000 power and \"If Lion receives damage, the damage is reduced by 1000 instead.\"",
"Description":"If you control 4 or more Backups and if the Backups you control are all of different Elements, Onion Knight (III) gains +6000 power.",
"CardID":146,
"Name":"Card",
"Hands":true,
"SidewaysCard":false,
"Transform":{
"scaleX":2.17822933,
"scaleY":1.0,
"scaleZ":2.17822933,
"rotY":180.0
},
"Locked":false,
"Grid":true,
"Snap":true,
"Autoraise":true,
"Sticky":true,
"Tooltip":true,
"GridProjection":false
},
{
"Nickname":"Raz",
"Description":"When Raz enters the field, choose 1 Forward. If you control a [Job Sky Pirate] Forward other than Raz, return it to its owner's hand.",
"CardID":154,
"Name":"Card",
"Hands":true,
"SidewaysCard":false,
"Transform":{
"scaleX":2.17822933,
"scaleY":1.0,
"scaleZ":2.17822933,
"rotY":180.0
},
"Locked":false,
"Grid":true,
"Snap":true,
"Autoraise":true,
"Sticky":true,
"Tooltip":true,
"GridProjection":false
},
{
"Nickname":"Rikken",
"Description":"At the beginning of the Attack Phase during each of your turns, all the [Job Sky Pirate] Forwards other than Rikken you control gain +2000 power until the end of the turn.",
"CardID":156,
"Name":"Card",
"Hands":true,
"SidewaysCard":false,
"Transform":{
"scaleX":2.17822933,
"scaleY":1.0,
"scaleZ":2.17822933,
"rotY":180.0
},
"Locked":false,
"Grid":true,
"Snap":true,
"Autoraise":true,
"Sticky":true,
"Tooltip":true,
"GridProjection":false
},
{
"Nickname":"Sara",
"Description":"The [Job Warrior of Light] Forwards you control gain +1000 power.",
"Description":"The [Category X] Forwards other than Tidus you control gain +1000 power.\n\nWhen Tidus enters the field, you may return 1 Backup you control to its owner's hand. When you do so, choose 1 Forward. Return it to its owner's hand.\n\n[Quick Hit] \u24c8: Activate Tidus. Tidus gains +2000 power until the end of the turn.",
"Description":"[\u2935]: Choose 1 Forward. It loses 1000 power until the end of the turn. You can only use this ability if you control 3 or more [Job Sky Pirate] Forwards.",