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node-fftcg/server.coffee

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# node libraries
express = (require 'express')
helmet = (require 'helmet')
http = (require 'http')
path = (require 'path')
socketio = (require 'socket.io')
# my libraries
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FFTCGDB = (require './inc/fftcgdb')
fftcgdb = new FFTCGDB path.resolve(__dirname, 'fftcg.db')
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# express + socket.io framework
app = express()
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web = http.Server app
io = socketio web
app.use helmet()
# Static content
app.use express.static path.resolve(__dirname, 'public_html')
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# Templates
app.set 'view engine', 'pug'
app.get '/:template.html', (req, res) ->
res.render (req.params.template + '.pug')
# Server logic
io.on 'connection', (socket) ->
console.log 'a user connected'
socket.on 'disconnect', ->
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console.log 'a user disconnected'
return
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socket.on 'register', (login, password) ->
console.log 'message:', login, password
fftcgdb.register login, password
.then (login) ->
console.log 'registered "%s"', login
.catch (err) ->
console.error 'error: "%s"', err
socket.on 'login', (uname, password) ->
console.log 'message:', uname, password
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fftcgdb.login uname, password
.then (login) ->
console.log 'Login OK "%s"', login
.catch (err) ->
console.error 'error: "%s"', err
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# Create server
web.listen 3000, ->
console.log '[FFTCG] Listening on port 3000 ...'
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# Handle termination
process.on 'SIGINT', ->
console.log '[FFTCG] shutting down after SIGINT'
process.exit()