################
# Playmat
Crafty.c 'Playmat',
# Basic 2D Entity
required: '2D, Canvas'
# initialize Playmat
init: ->
@attr {
x: 0
y: 0
z: CONF.layer.playmats
w: CONF.playmat.w
h: CONF.playmat.h
}
@origin 'top middle'
return
# EnemyPlaymat
Crafty.c 'EnemyPlaymat',
# Is a Playmat
required: 'Playmat'
rotation: 180
# AllyPlaymat
Crafty.c 'AllyPlaymat',