basic register/login functionality. prepared session storage.

This commit is contained in:
Jörn-Michael Miehe 2018-12-14 13:31:07 +01:00
parent 3711e8354e
commit abc5d75e48
6 changed files with 134 additions and 52 deletions

View file

@ -11,21 +11,22 @@ FFTCGDB = (filename) ->
@db.run """
CREATE TABLE IF NOT EXISTS users (
login text NOT NULL,
nickname text,
pwd text NOT NULL,
socket text,
login text NOT NULL COLLATE NOCASE,
pwdhash text NOT NULL,
session text,
UNIQUE(login)
);
"""
console.log 'Connected to', @filename
console.log "[FFTCGDB] Connected to '#{@filename}'"
return
FFTCGDB::close = ->
new Promise (resolve, reject) ->
@db.close (err) ->
if err
console.error err.message
console.log 'Closed', @filename
resolve "[FFTCGDB] Error closing: '#{err.message}'"
else
reject "[FFTCGDB] Closed '#{@filename}'"
FFTCGDB::register = (login, password) ->
that = @
@ -34,13 +35,19 @@ FFTCGDB::register = (login, password) ->
new Promise (resolve, reject) ->
# validate username
login = login.toLowerCase()
# hash password
bcrypt.hash password, saltRounds, (err, hash) ->
reject 'bcrypt fail' if err
reject 'hash' if err
# try creating row in users table
that.db.run "INSERT INTO users (login, pwd) VALUES ('#{login}', '#{hash}');", (err, result) ->
reject 'sqlite fail' if err
that.db.run "INSERT INTO users (login, pwdhash) VALUES ('#{login}', '#{hash}');", (err) ->
if err
if err.code == 'SQLITE_CONSTRAINT'
reject 'existence'
else
reject 'db'
else
# registration successful
resolve login
@ -48,11 +55,23 @@ FFTCGDB::login = (login, password) ->
that = @
new Promise (resolve, reject) ->
# validate username
# get users table row
that.db.all "SELECT rowid, pwdhash FROM users WHERE login = '#{login}';", (err, rows) ->
if err
reject 'db'
else if rows.length == 0
reject 'existence'
else
row = rows[0]
bcrypt.compare password, row.pwdhash, (err, res) ->
reject 'hash' if err
if res == true
resolve row.rowid
else
reject 'login'
module.exports = FFTCGDB
# Handle termination
process.on 'SIGINT', ->
console.log '[FFTCG-DB] shutting down'
FFTCGDB.close()

62
inc/socket.coffee Normal file
View file

@ -0,0 +1,62 @@
# node libraries
socketio = (require 'socket.io')
path = (require 'path')
# my libraries
FFTCGDB = (require './fftcgdb')
FFTCGSOCKET = (http, dbfile) ->
that = @
@io = socketio http
@db = new FFTCGDB dbfile
@io.on 'connection', (socket) ->
that.__connection socket
return
FFTCGSOCKET::__connection = (socket) ->
that = @
console.log 'a user connected'
console.log socket.handshake.headers['cookie']
socket.emit 'id', socket.handshake.headers['cookie']
socket.on 'disconnect', ->
console.log 'a user disconnected'
socket.on 'register', (login, password) ->
that.__register login, password
socket.on 'login', (login, password) ->
that.__login login, password
FFTCGSOCKET::__login = (login, password) ->
console.log '__login:', login, password
@db.login login, password
.then (login) ->
console.log 'Login OK "%s"', login
.catch (err) ->
console.error 'error: "%s"', err
FFTCGSOCKET::__register = (login, password) ->
console.log '__register:', login, password
@db.register login, password
.then (login) ->
console.log 'registered "%s"', login
.catch (err) ->
console.error 'error: "%s"', err
FFTCGSOCKET::close = ->
console.log '[FFTCGSOCKET] shutting down'
if @db
@db.close()
.then (msg) ->
console.log msg
.catch (err) ->
console.error err
module.exports = FFTCGSOCKET

View file

@ -3,17 +3,14 @@ express = (require 'express')
helmet = (require 'helmet')
http = (require 'http')
path = (require 'path')
socketio = (require 'socket.io')
# my libraries
FFTCGDB = (require './inc/fftcgdb')
FFTCGSOCKET = (require './inc/socket')
fftcgdb = new FFTCGDB path.resolve(__dirname, 'fftcg.db')
# express + socket.io framework
# express + socket framework
app = express()
web = http.Server app
io = socketio web
socket = new FFTCGSOCKET(web, path.resolve(__dirname, 'fftcg.db'))
app.use helmet()
@ -25,36 +22,12 @@ app.set 'view engine', 'pug'
app.get '/:template.html', (req, res) ->
res.render (req.params.template + '.pug')
# Server logic
io.on 'connection', (socket) ->
console.log 'a user connected'
socket.on 'disconnect', ->
console.log 'a user disconnected'
return
socket.on 'register', (login, password) ->
console.log 'message:', login, password
fftcgdb.register login, password
.then (login) ->
console.log 'registered "%s"', login
.catch (err) ->
console.error 'error: "%s"', err
socket.on 'login', (uname, password) ->
console.log 'message:', uname, password
fftcgdb.login uname, password
.then (login) ->
console.log 'Login OK "%s"', login
.catch (err) ->
console.error 'error: "%s"', err
# Create server
web.listen 3000, ->
console.log '[FFTCG] Listening on port 3000 ...'
# Handle termination
process.on 'SIGINT', ->
socket.close()
console.log '[FFTCG] shutting down after SIGINT'
process.exit()

View file

@ -12,6 +12,10 @@ $ ->
# init Socket.IO
socket = io()
require './index/localStorage.coffee'
socket.on 'id', (session) ->
console.log session
# login form
$('form[name="login"]').submit ->

View file

@ -0,0 +1,24 @@
window.storageAvailable = (type) ->
try
storage = window[type]
x = '__storage_test__'
storage.setItem x, x
storage.removeItem x
true
catch e
e instanceof DOMException and
# everything except Firefox
(e.code == 22 or
# Firefox
e.code == 1014 or
# test name field too, because code might not be present
# everything except Firefox
e.name == 'QuotaExceededError' or
# Firefox
e.name == 'NS_ERROR_DOM_QUOTA_REACHED') and
# acknowledge QuotaExceededError only if there's something already stored
storage.length != 0
if storageAvailable 'sessionStorage'
console.log "yay"

View file

@ -13,7 +13,7 @@ html, body {
body {
margin: 0;
background-color: #aaa;
background-image: url(//gameranx.com/wp-content/uploads/2016/02/Final-Fantasy-XV-4K-Wallpaper.jpg);
// background-image: url(//gameranx.com/wp-content/uploads/2016/02/Final-Fantasy-XV-4K-Wallpaper.jpg);
background-position-x: center;
background-position-y: center;
background-size: cover;