# node libraries path = (require 'path') # my libraries FFTCGDB = (require './db') FFTCGSESSION = (require './session') logger = (require 'logging').default 'routes' # open fftcg.db (persistent data) fftcgdb = new FFTCGDB path.resolve(__dirname, 'fftcg.db'), true # open session storage (volatile data) session = new FFTCGSESSION module.exports = [ # test url: '/test' method: 'POST' handler: (request, reply) -> logger.info 'Cookies', request.cookies logger.info 'Body', request.body logger.info 'Query', request.query logger.info 'Params', request.params reply.setCookie 'foo', 'foo' reply.send hello: 'world' , # register user url: '/user/register' method: 'POST' handler: (request, reply) -> fftcgdb.register request.body.login, request.body.password .then (user) -> # registration successful reply.send status: 'ok' user: user.user login: user.login .catch (err) -> # registration failed reply.send status: 'fail' text: err , # log in user url: '/user/login' method: 'POST' handler: (request, reply) -> session_id = request.cookies.session logger.info session_id session.action session_id .then (user) -> logger.info user .catch (err) -> logger.error err fftcgdb.login request.body.login, request.body.password .then (user) -> # login successful reply.setCookie 'user', JSON.stringify user # return JSON status reply.send status: 'ok' user: user.user login: user.login .catch (err) -> # login failed reply.send status: 'fail' text: err , ]