# node libraries bcrypt = (require 'bcrypt') logger = (require 'logging').default 'db' path = (require 'path') sqlite3 = (require 'sqlite3').verbose() # bruteforce countermeasure saltRounds = 13 messages = empty: 'Empty user name or password' hash: 'Failed to process your data, try again later' exists: 'User name is already taken' noexists: 'Wrong user name or password' password: 'Wrong user name or password' db: 'Failed to access the database, try again later' class FFTCGDB constructor: (filename, truncate) -> @filename = filename @db = new sqlite3.Database @filename, (err) => if err logger.error err.message else logger.info "OK open '#{@filename}'" @db.run 'PRAGMA foreign_keys = ON;', (err) => logger.error err.message if err if truncate == true @db.run 'DROP TABLE IF EXISTS users;', (err) => logger.error err.message if err @db.run ''' CREATE TABLE users ( user integer PRIMARY KEY, login text NOT NULL COLLATE NOCASE, pwdhash text NOT NULL, settings text, UNIQUE(login) ); ''', (err) => logger.error err.message if err @db.run 'DROP TABLE IF EXISTS decks;', (err) => logger.error err.message if err @db.run ''' CREATE TABLE decks ( deck integer PRIMARY KEY, user integer NOT NULL, json text, FOREIGN KEY (user) REFERENCES users (user) ON DELETE CASCADE ); ''', (err) => logger.error err.message if err logger.info 'OK clear' close: -> logger.info 'shutting down' new Promise (resolve, reject) => @db.close (err) -> if err logger.error "FAIL '#{err.message}'" reject null else logger.warn "OK close '#{@filename}'" resolve null validate: (login, password) -> defined = (value) -> value? and value isnt '' new Promise (resolve, reject) => if (defined login) and (defined password) # both are defined resolve null else # no user name or password given logger.info "validate: FAIL empty '#{login}' or password" reject null register: (login, password) -> new Promise (resolve, reject) => # validate user input @validate login, password .then => # hash password bcrypt.hash password, saltRounds, (err, hash) => if err logger.warn "reg: FAIL hash for '#{login}'" reject messages.hash else # try creating row in users table stmt = @db.prepare 'INSERT INTO users (login, pwdhash) VALUES (?, ?)' stmt.run [login, hash], (err) -> stmt.finalize() if err logger.warn "reg: FAIL db '#{err.code}' for '#{login}'" # user already exists reject messages.exists else logger.info "reg: OK '#{login}'" # registration successful resolve null .catch -> reject messages.empty login: (login, password) -> new Promise (resolve, reject) => # validate user input @validate login, password .then => # get users table row stmt = @db.prepare 'SELECT * FROM users WHERE login = ?' stmt.get [login], (err, row) => stmt.finalize() if err logger.warn "login: FAIL db '#{err.code}' for '#{login}'" reject messages.db else if not row # hash the password for timing attack reasons bcrypt.hash password, saltRounds, (err, hash) -> logger.debug "login: FAIL nonexistent '#{login}'" reject messages.noexists # user doesnt exist else bcrypt.compare password, row.pwdhash, (err, res) -> if err logger.warn "login: FAIL hash for '#{login}'" reject messages.hash if res == true logger.debug "login: OK '#{row.login}'" # login successful resolve row.user else logger.debug "login: FAIL password for '#{login}'" reject messages.password # login failed .catch -> reject messages.empty get: (user) -> new Promise (resolve, reject) => # get users table row stmt = @db.prepare 'SELECT * FROM users WHERE user = ?' stmt.get [user], (err, row) => stmt.finalize() if err logger.warn "get: FAIL db '#{err.code}' for '#{user}'" reject messages.db else if not row logger.debug "get: FAIL nonexistent '#{user}'" reject messages.noexists # user doesnt exist else resolve user: row.user login: row.login settings: row.settings addDeck: (user, deckCards) -> new Promise (resolve, reject) => # try creating row in decks table stmt = @db.prepare 'INSERT INTO decks (user, json) VALUES (?, ?)' stmt.run [user, JSON.stringify deckCards], (err) -> stmt.finalize() if err logger.warn "addDeck: FAIL db '#{err.code}' for '#{user}'" reject messages.db else logger.debug "addDeck: OK '#{@lastID}'" resolve @lastID modDeck: (deckID, deckCards) -> new Promise (resolve, reject) => stmt = @db.prepare 'UPDATE decks SET json = ? WHERE deck = ?' stmt.run [deckCards, deckID], (err) -> stmt.finalize() if err logger.warn "modDeck: FAIL db '#{err.code}' for '#{deckID}'" reject messages.db else logger.debug "modDeck: OK '#{deckID}'" resolve deckID getDecks: (user) -> new Promise (resolve, reject) => stmt = @db.prepare 'SELECT decks.deck, decks.json FROM decks INNER JOIN users ON decks.user = users.user WHERE users.user = ?' stmt.all [user], (err, rows) -> stmt.finalize() if err logger.warn "getDeck: FAIL db '#{err.code}' for '#{user}'" reject messages.db else logger.debug "getDeck: OK '#{user}'" resolve (id: row.deck, content: JSON.parse row.json for row, i in rows) delDeck: (deckID) -> new Promise (resolve, reject) => stmt = @db.prepare 'DELETE FROM decks WHERE deck = ?' stmt.run [deckID], (err) -> stmt.finalize() if err logger.warn "delDeck: FAIL db '#{err.code}' for '#{deckID}'" reject messages.db else logger.debug "delDeck: OK '#{deckID}'" resolve deckID module.exports = new FFTCGDB path.resolve(__dirname, 'fftcg.db'), true