CONF = playmat: w: 2000 h: 1000 card: w: 225 h: 315 bigcard: x: (2000 - 1200) / 2 y: ( 0 - 1675) / 2 w: 1200 h: 1675 anim: time: 300 func: 'smootherStep' layer: background: 0 playmats: 1 cards: 2 focus: 3 # layout of a playmat, refer to assets coord: x: main: 357 # fw1, fw3, bkup side: 484 # fw2 step: 255 # fw*, bkup deck: 51 # deck, break dmg: 1634 # damage y: fwd: 51 fwst: 102 bkup: 634 deck: 408 dmg: 948 dmst: -51