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node-fftcg/inc/db.coffee
2018-12-27 12:19:19 +01:00

190 lines
5.8 KiB
CoffeeScript

# libraries
bcrypt = (require 'bcrypt')
sqlite3 = (require 'sqlite3').verbose()
# bruteforce countermeasure
saltRounds = 13
FFTCGDB = (filename, truncate) ->
that = @
@filename = filename
@db = new sqlite3.Database @filename, (err) ->
if err
console.error err.message
else
console.log "[FFTCGDB] Connected to '#{that.filename}'"
that.db.run 'PRAGMA foreign_keys = ON;', (err) ->
console.error err.message if err
if truncate == true
that.db.run 'DROP TABLE IF EXISTS users;', (err) ->
console.error err.message if err
that.db.run '''
CREATE TABLE users (
user integer PRIMARY KEY,
login text NOT NULL COLLATE NOCASE,
pwdhash text NOT NULL,
UNIQUE(login)
);
''', (err) ->
console.error err.message if err
that.db.run 'DROP TABLE IF EXISTS decks;', (err) ->
console.error err.message if err
that.db.run '''
CREATE TABLE decks (
deck integer PRIMARY KEY,
user integer NOT NULL,
FOREIGN KEY (user) REFERENCES users (user)
ON DELETE CASCADE
);
''', (err) ->
console.error err.message if err
that.db.run 'DROP TABLE IF EXISTS decks_cards;', (err) ->
console.error err.message if err
that.db.run '''
CREATE TABLE decks_cards (
deck integer NOT NULL,
card text NOT NULL,
quant integer NOT NULL,
UNIQUE(deck, card),
FOREIGN KEY (deck) REFERENCES decks (deck)
ON DELETE CASCADE
);
''', (err) ->
console.error err.message if err
console.log "[FFTCGDB] recreated DB"
return
FFTCGDB::close = ->
new Promise (resolve, reject) ->
@db.close (err) ->
if err
resolve "[FFTCGDB] Error closing: '#{err.message}'"
else
reject "[FFTCGDB] Closed '#{@filename}'"
FFTCGDB::register = (login, password) ->
that = @
new Promise (resolve, reject) ->
# validate user input
if login == '' or password == ''
# no user name or password given
console.log "[FFTCGDB] reg: user name '#{login}' or password empty"
reject 'invalid'
# hash password
bcrypt.hash password, saltRounds, (err, hash) ->
if err
console.log "[FFTCGDB] reg: hash fail for name '#{login}'"
reject 'hash'
# try creating row in users table
stmt = that.db.prepare 'INSERT INTO users (login, pwdhash) VALUES (?, ?)'
stmt.run [login, hash], (err) ->
if err
console.log "[FFTCGDB] reg: DB fail '#{err.code}' for name '#{login}'"
stmt.finalize()
# reduce attack surface, don't disclose user names
reject 'db' # user already exists
else
console.log "[FFTCGDB] reg: OK '#{login}'"
stmt.finalize()
# registration successful
resolve
user: @lastID
login: login
FFTCGDB::login = (login, password) ->
that = @
new Promise (resolve, reject) ->
# get users table row
stmt = that.db.prepare 'SELECT user, login, pwdhash FROM users WHERE login = ?'
stmt.get [login], (err, row) ->
if err
console.log "[FFTCGDB] login: DB fail '#{err.code}' for name '#{login}'"
stmt.finalize()
reject 'db'
else if not row
# hash the password for timing attack reasons
bcrypt.hash password, saltRounds, (err, hash) ->
console.log "[FFTCGDB] login: nonexistent '#{login}'"
stmt.finalize()
# reduce attack surface, don't disclose user names
reject 'login' # user doesnt exist
else
bcrypt.compare password, row.pwdhash, (err, res) ->
if err
console.log "[FFTCGDB] login: hash fail for name '#{login}'"
reject 'hash'
if res == true
console.log "[FFTCGDB] login: OK '#{row.login}'"
stmt.finalize()
# login successful
resolve
user: row.user
login: row.login
else
console.log "[FFTCGDB] login: wrong password for '#{login}'"
stmt.finalize()
# login failed
reject 'login'
FFTCGDB::addDeck = (user, deckCards) ->
that = @
new Promise (resolve, reject) ->
# try creating row in decks table
stmt = that.db.prepare 'INSERT INTO decks (user) VALUES (?)'
stmt.run [user], (err) ->
if err
console.log "[FFTCGDB] addDeck: DB fail '#{err.code}' for id '#{user}'"
stmt.finalize()
reject 'db'
else
stmt.finalize()
# deck added successfully
deckID = @lastID
stmt = that.db.prepare 'INSERT INTO decks_cards (deck, card, quant) VALUES (?, ?, ?)'
# add individual cards
that.db.parallelize ->
# needs to be done in several queries
promiseCount = deckCards.length
deckCards.forEach (card) ->
stmt.run [deckID, card.id, card.quant], (err) ->
if err
console.log "[FFTCGDB] addDeck: DB fail '#{err.code}' for card '#{deckID}', '#{card.id}', '#{card.quant}'"
stmt.finalize()
reject 'db'
else
# check if all queries are done
promiseCount -= 1
if promiseCount == 0
console.log "[FFTCGDB] addDeck: OK '#{user}'"
stmt.finalize()
resolve deckID
FFTCGDB::delDeck = (deck) ->
that = @
new Promise (resolve, reject) ->
# try creating row in decks table
stmt = that.db.prepare 'DELETE FROM decks WHERE deck = ?'
stmt.run [deck], (err)
module.exports = FFTCGDB