CONF =
playmat:
w: 2000
h: 1000
card:
w: 225
h: 315
bigcard:
x: (2000 - 1200) / 2
y: ( 0 - 1675) / 2
w: 1200
h: 1675
anim:
time: 300
func: 'smootherStep'
layer:
background: 0
playmats: 1
cards: 2
focus: 3
# layout of a playmat, refer to assets
coord:
x:
main: 357 # fw1, fw3, bkup
side: 484 # fw2
step: 255 # fw*, bkup
deck: 51 # deck, break
dmg: 1634 # damage
y:
fwd: 51
fwst: 102
bkup: 634
deck: 408
dmg: 948
dmst: -51